Tampilkan postingan dengan label gaming. Tampilkan semua postingan
Tampilkan postingan dengan label gaming. Tampilkan semua postingan

Senin, 21 Mei 2012

The Online World Of Arcade Games

Everybody loves arcade games. From kids to adults, they are all fascinated by this kind of entertainment.

The traditional arcade games are normally coin operated. Normally, the usual types of arcade machines are installed in business establishments like video arcades, pubs, restaurants and other entertainment centers. The common type of arcade games are composed of redemption games, pinball machines and video games.

But did you know that arcade games are available onl...

Everybody loves arcade games. From kids to adults, they are all fascinated by this kind of entertainment.

The traditional arcade games are normally coin operated. Normally, the usual types of arcade machines are installed in business establishments like video arcades, pubs, restaurants and other entertainment centers. The common type of arcade games are composed of redemption games, pinball machines and video games.

But did you know that arcade games are available online as well?

Precisely, you heard it right. Most of the favorite arcade games are uploaded on the internet. Games like Pac-man, Galaga, Pinbal, Invasion Waves and other flash game are available on the net.

In general, online arcade games have short stage levels. The controls are easy to manage and have a collection of ionic characters. Aside from that, the games have evolved into a more adrenaline fuelled thrills.

Speaking of online arcade games, the game play settings have become more in-depth and have a strong story line. The online arcade racing games became more simplified. By using the built in stimulators, the user can download the game from the net directly to its own personal computer.

The new online games for arcade have plain physical settings. The player can make use of the AI programs to increase speed and personal agility.

What are the games that can be found at online arcade stations?

• Puzzle Games, most of the online arcade stations have a wide collection for those players who are seeking casual puzzle games. Aside from that, there is a wide variety of card games, puzzle actions and mystery sections.

• Matching games, many online arcade stations or websites have a wide collection of matching numbers and other options. The level of this game is automatically renewed every time the player visits the particular site.

• Flash games, this type of games involves a great amount of speed. There are several websites which have over 1000 free kinds of flash games. This type of games is also considered by most of arcade players as a shockwave game.

• Adventure and action games, most of the online internet websites offer a wide variety of action packed and thrilled games. Games like, Bloody Hell, Stick RPG, Sack Mash Hell Insights, Wheels of Salvations are the most visited kind of action game.

• Sports games, online arcade stations have a common type of team games. Most likely, games like Banana Barrage, Pool Jam, Air Jockey 2D, Bloody Penguin Ball and Duck Hunt 1945 are the most popular type of arcade games that fall under this category.

• Quick Mouse and Reflex Games, playing this kind of games will simply give the user an amusing and entertaining time. It is considered as one of the friendliest form of games on several websites. Most of this kind of games have no pop ups.

• Grand Slam Games, it is all about the collection of primitive amusing games. Most of the time the player are raging against the capacity of the computer upshots.

• Quest Arcade, it is a classification of games that involves a rotating maze. Most of the time it is more amusing and challenging. The player should download the installer first before playing it online.

No matter what kind of game you prefer, you willl definitely find it online for free. Enjoy the game trip!

Kamis, 17 Mei 2012

The Good Old Arcade Game: History And Development

Gaming is already a part of our lifestyle. Starting in childhood, once we see moving images of gaming characters, we have the curiosity to try controlling it. It lasts until our teenage and adult years; we consider gaming as one of the entertainment alternatives when we are feeling bored.

Different genres of games are starting to pop up such as online strategy and role-playing games. But do you still remember the good old arcade games? That Pac-man eating yellow dots and ...

Gaming is already a part of our lifestyle. Starting in childhood, once we see moving images of gaming characters, we have the curiosity to try controlling it. It lasts until our teenage and adult years; we consider gaming as one of the entertainment alternatives when we are feeling bored.

Different genres of games are starting to pop up such as online strategy and role-playing games. But do you still remember the good old arcade games? That Pac-man eating yellow dots and Mario and Luigi consuming mushrooms and flowers to rescue the princess from King Koopa? These games are considered to be the ancestors of the games that you play today on your computer or videogame station.

History Reminisced

Old arcade games started after World War II, after Ralph Bauer invented the perception of creating an electronic game system to the television screen during the early 1950’s. When he presented his ideas to Magnavox, a television company during that time, it was approved and resulted in the release of a refined version of Bauer’s Brown Box prototype, which is known as the Magnavox Odyssey in 1972.

It displays only spots of light on the computer screen and it requires the use of translucent plastic overlays to reproduce the appearance of the game. In other words, this gaming version is prehistoric compared to present gaming standards.

The first gaming console system that was invented is known as the Atari 2600, which was released in 1977. It used plug-in cartridges in order to play different games.

After the release of Atari 2600, old arcade games started their Golden Age in the gaming industry. This is considered to be the era when the popularity of such games increased drastically. It began in the late 1979 when the first colored arcade game appeared.

Old arcade games started to gain their momentum in the gaming industry during the release of the following:

• Gee Bee and Space Invaders in 1978
• Galaxian in 1979
• Pac-man, King and Balloon, Tank Battalion, and others in 1980

During this era, arcade game developers began experimenting with new hardware, developing games, which used the lines of vector displays as opposed to the standard raster displays. Few arcade games derived from these principle, which became a hit including the Battlezone (1980) and the Star Wars (1983), which are all from Atari.

After the vector displays, arcade game developers were experimenting with the laser-disc players for delivering animations like in the movies. The first attempt is the Dragon Lair (1983) by Cinematronics. It became a sensation when it was released (there are instances that the laser-disc players in many machines malfunctioned due to overuse).

New controls were also cropped up in few games, although joysticks and buttons are still the arcade game standard controls. Atari released the Football in 1978 which used the trackball. The Spy Hunter introduced a steering wheel with resemblance to an actual one, and the Hogan’s alley made use of tethered light guns.

Other specialty controls like the pedals in racing games and a crossbow-shaped gun in Crossbow were also developed in this era.

Now, with the enthusiasm of modern game developers, they tried to revive this old arcade games by means of enhancing its graphics and producing newer versions. This manifestation only shows that good old arcade games are still a great alternative to modern computer games.

Selasa, 08 Mei 2012

The Arcade Gaming In The 1980’s

Arcade games have become so famous in the year 1980’s. Mostly, the games that are present today are just the enhanced version of the games that were created before.

During that time, many enjoyed the arcade games. There are so many arcade games in the 80’s that are still famous until now.

Here are some of the most famous arcade games of the 80’s:

• Battlezone (Atari Inc) it was the first arcade that feature 3D environment. The citizens of the US were so impressed abo...

Arcade games have become so famous in the year 1980’s. Mostly, the games that are present today are just the enhanced version of the games that were created before.

During that time, many enjoyed the arcade games. There are so many arcade games in the 80’s that are still famous until now.

Here are some of the most famous arcade games of the 80’s:

• Battlezone (Atari Inc) it was the first arcade that feature 3D environment. The citizens of the US were so impressed about this particular game.

In fact, the Armed Forces of United States got the idea of tanks training from this particular arcade.

• Berserk (Universal Research Laboratory) was the first game with speaking characters. The people became so curious about this game. DEvelopment costs were really expensive, because of the digitalization of 30 words!
And in fact many games on the market today are just expanded versions of this old arcade game.


• Defender (Williams Electronics) it was a member of VIDEOTOPIA and was made by Eugene Jarvis. It was the first arcade game that has made a great hit among the games produced by Williams Electronics.

It became so famous because of being the first arcade game featuring an artificial world. The game can be presented on the outside view as the player plays the game.

• Pac-Man (Bally/Midway) this particular game is still famous this present time. There are many versions of this game, people love playing it repeatedly.

The concept of this game is from a Japanese Folktale, it became so famous in Japan making a yen shortage. It also hit the biggest market in US.

It has become the cover of Time Magazine and appeared on the Saturday-Morning cartoon. It does not only capture the Gaming world but the music industry as well. Songs are made because of its existence.

• Missile Command (Atari Inc) another great creation of Atari aside from the famous Battlezone. It was originally called Armageddon. It caught the attention of many people of the US because it features a clear reflection of the nuclear conflict in the US. It became so famous that more than 100 arcade games were created.

• Gorf (Bally/Midway) a very different shoot and slide game compared to other games. It was the first games to offer different environment on stage-by-stage presentation. It is also one of the talking arcade games.

• Donkey Kong (Nintendo Ltd.) it was one among the first arcade games with whimsical storyline. It is a story about a giant ape that became curious on a female human. It is also named “Jumpman” which is now known by the name of Mario.

• Centipede (Atari Inc) the first arcade game designed by a woman. It was the first colorful arcade that attracts more female players than male arcade players.

• Tempest (Atari Inc) it was the first game produced by Atari that features color vector display. It also features 3D graphics and was inspired by the dream of the designer.

• Quantum (Atari Inc) it was designed by an outside company, which was based on the quantum mechanics.

• Star Wars (Atari Inc) it also became so famous in the US. It also Feature 3D environment and characters as well.

It originally uses a joystick; one among the first arcade games which uses it.

These are the famous arcade games of the 80’s. If you want to get hold of the above classic games, you can try visiting some websites that offer download of these classic games.

Have fun and enjoy the gaming adventure!

Selasa, 03 April 2012

Retro Revisited: Chaotix

Sega’s Megadrive 32X. Hands up if you remember it. Now hands up if you ever owned one. My condolences to the two of you.

The 32X came about at a time when Sega, after living upon a tower of extreme complacency for the past few years, found the Megadrive’s 16 bit rule was coming to an end with frightening announcements of Playstations, Jaguars and other 32 bit powered hardware.

Sega’s Megadrive 32X. Hands up if you remember it. Now hands up if you ever owned one. My condolences to the two of you.

The 32X came about at a time when Sega, after living upon a tower of extreme complacency for the past few years, found the Megadrive’s 16 bit rule was coming to an end with frightening announcements of Playstations, Jaguars and other 32 bit powered hardware.

A department of Sega Japan, in conjunction with Sega of America, were ordered to design a 32 bit add-on for the Megadrive, and this would become the 32X. Bizarrely, however, another section of Sega Japan were also working on what would eventually become the Saturn – a superior 32-bit CD format. Interestingly, this was done in secret, completely unbeknownst to Sega of America while they beavered away on the 32X. This famously weird manoeuvre was completed in style by Sega’s somewhat suicidal decision to release both consoles at roughly the very same time.

The result? The 32X, with its old-fashioned cartridge format, rather laughable operating procedure (two power supplies, an extra video cable, and even some wacky anti-magnetic clips to keep it held snugly in the Megadrive cartridge slot) and poor software support from the get go, was dead before it started - losing to the Saturn, which in turn was obliterated by the Playstation and Nintendo 64. A sad tale at the time, but an excellent proposition for retro collectors with failing cash supplies; fairly cheap to pick up, and only about six good games before you can call your collection “complete”!

Chaotix, then. The only existing 32 bit, two-dimensional Sonic game. But a Sonic game without Sonic. And a Sonic game sold on a gimmick. Initially panned at release – generally because Sonic fans wanted more Sonic, and less Knuckles – the game fell into quick obscurity helped in no small part by the short shelf life of the 32X. This is a shame because, once you look beyond its flaws, a tricky and intelligent platform adventure with a unique twist lies within.

Imagine a world in which you’re permanently attached to a companion by a mysterious elastic-like band of energy. When you move, they have to follow, when you jump, they jump. A nightmarish proposition and, indeed, the very core of Chaotix’s gameplay. So does it work? Hmm…sort of. When you get the hang of it, Chaotix is actually quite a wild ride.

Controlling the two characters simultaneously, bound together by one of Dr. Robotnik’s evil experiments, the player must learn to use this disaster to their advantage, namely by creating tension in the link to supply momentum to run faster, clear obstacles, and progress up platforms.

The physics engine that supplies this unique style of movement was a brave endeavour by Sega, and admittedly isn’t always one that pays off. The structure of the game’s levels is rather different to standard Sonic fare, with everything having to be far more spaced out to allow the bouncing, spinning (often out of control) twosome to rebound around the levels. Frustration will often come by becoming stuck either above or below where you want to be, mashing the buttons desperately to make the characters gain the movement necessary to progress. Then there’s the constant risk of smashing clumsily into enemies (of which there are, wisely, also a lot less than usual) and losing a large amount of rings unfairly. Careening around randomly is something you’ll be spending a lot of time doing, and it’s fun at first, until you actually become bent on getting somewhere and trying to collect all the Chaos Rings (this instalment’s replacement for the classic Chaos Emeralds). Progress can become slow and frustrating, but after a while, when perhaps no longer judged simply as a “Sonic game”, Chaotix starts to get under your skin, and makes its subtleties known. I’d never promise you that true mastery of the crazy system is possible, but you’ll certainly begin to smile the first time you send your mammals speeding off in the right direction, clear a loop, kill an enemy, spin hectically through space and then make a neat, balletic landing at the level exit sign. That’s Sonic to the power of two, and then some!

And then, gameplay considerations put aside, as a 32X showcase title, Chaotix is a must for any collector. The 32X’s new range of colours is shown off fully, with every new level - chosen at random - taking place at a different time of day, resulting effectively in around four different colour palettes per stage (and there are about 30 of them!). This gives the game a real feeling of uniqueness on every play through. Sprite scaling is also used to hilarious effect - new powerups allow characters to shrink to a tiny size or grow into an enormous pixellated monstrosity. Then there’s the bonus stage…

Placed inside a fully 3D world, your character must collect blue spheres (a la Sonic 3), but this time, running up the walls causes the tunnel to rotate with the player, creating an immensely challenging, gravity-defying experience that often ends in falling - swearing and throwing your controller across the room - out of the bottom of the tunnel. Never has a Sonic special stage required such a devilish combination of planning and reflexes.

At the end of the day, Chaotix was a brave new idea, almost well executed but just missing that extra round of playtesting (probably due to being rushed out for the console’s ironically untimely release!) needed to make it a bona fide masterpiece. In addition to this failing, there were never enough people in possession of the hardware to play it, anyway.

Sega – release Chaotix on the next Sonic Compilation so the whole world can enjoy the elasticated eccentricities of this flawed, forgotten classic!

Originally posted on Retro 247 Games at http://www.retro247.co.uk

Copyright © 2006 Peter Michael Gothard

Minggu, 01 April 2012

Reduce Your Stress With A Coffee Break Playing An Arcade Game

The coffee break is normally one of the American traditions of taking a break during office hours. It actually started in the early 20th century, and until now, most Americans are still practicing it.

Most employees take a coffee believing that it will help them reduce stress from work. Although this is true, some are still finding additional methods of relaxation to completely ease their stress. Luckily, they have found arcade games to be a reliable stress-reliever, even...

The coffee break is normally one of the American traditions of taking a break during office hours. It actually started in the early 20th century, and until now, most Americans are still practicing it.

Most employees take a coffee believing that it will help them reduce stress from work. Although this is true, some are still finding additional methods of relaxation to completely ease their stress. Luckily, they have found arcade games to be a reliable stress-reliever, even for just a short time.

However, some are still finding it hard to look for the good arcade game that will suit their taste and satisfaction. Because of this, some people end up their coffee break with nothing but a simple cup of java.

If you do not want to have a boring coffee break, consider the following arcade games, which you can play to have an exciting and contenting coffee break to relieve stress.

• Bookworm Deluxe

Do you want to have a burning hot word-building game? So, download a copy of the Bookwork Deluxe. This new game will definitely put your excitement to fire. It is a downloadable game with graphics, audio and tunes. All you have to do is to form words to nourish the Bookworm and prevent your tiles from burning up.

• Aquacade

Prepare yourself to go underwater and experience thrilling pearl fishing with great underwater action puzzle. In this arcade game, you will have the chance to meet underwater animals and expose the secrets of the ocean while catching different pearls. Look for the puzzling objects and utilize the ship power properly to gather as many pearls as possible.

• Zuma Deluxe

Try the latest arcade game of Pop Cap. Take charge of the stone frog icon of the prehistoric Zuma in the exciting action puzzle game. There are three sets of fireballs available but you should not allow them to get to the golden skull or else you will lose. Be careful so that you will uncover Zuma’s secret.

• Bejeweled for Windows

Have fun with gem matching, the Windows version of the famous puzzle on the internet which features high-resolution graphics, amazing SFX, and a better destroyer soundtrack together with the usual game-play. Bejeweled is recognized and adored by most arcade game freaks.

• ABC Island

Take a trip to the island of the pirates and look for the buried treasures of ABC. Go to the ocean and cruise through the wonderful islands while exerting your best effort to make and arrange more words in the gaming field. You can use your word skills and some of the bonus objects to finish each level. There are also gold letters, which can help make it easier for you. Never ever allow your ship to be put on fire by the burning letters or overblown by powder barrels. There are many appealing views, which you can see as you continue the trail to the treasure.

Choose from any of these arcade games and your coffee break will surely be a satisfying and gratifying one. You can also play these arcade games alternatively during your break in order for you to have a constant practice of each game. Thus, it will make you an expert arcade player during coffee break. Remember, - of course it is not recommended to play arcade games during office hours!

Kamis, 19 Januari 2012

Nintendo Wii - All The News About It

The new Wii is the fifth home video game console from Nintendo. This gaming device is the direct successor to the Nintendo GameCube and targets a broader demographic than that of the Xbox 360 by Microsoft and PlayStation3 by Sony.

The new Wii is the fifth home video game console from Nintendo. This gaming device is the direct successor to the Nintendo GameCube and targets a broader demographic than that of the Xbox 360 by Microsoft and PlayStation3 by Sony. The game console comes with the distinguishing feature of a wireless controller, the Wii Remote, which can be used as a handheld pointing device and is able to detect acceleration in three dimensions. Another feature is the WiiConnect24, which enables it to receive messages and updates over the Internet in a standby mode.

Nintendo first announced the entry of the Wii console at the 2004 E3 press conference the system and later unveiled it in the 2005 E3. The console was known by the code name of "Revolution" until April 27, 2006. But later, it was changed to the Wii. It was the first home console Nintendo had marketed outside of Japan. Nintendo announced the launching of the console on September 14, 2006. The company announced that the majority of the 2006 shipments would be allotted to the Americas, while the 33 titles would be available in the 2006 launch window. Nintendo also announced the release of the console in South Korea by the beginning of 2008.

Since its launch, Nintendo Wii recorded a high rise in the monthly sale of the console beating its competitors across the globe. According to the NPD Group, the Nintendo Wii sold more units in North America than the Xbox 360 and PlayStation 3 combined in the first half of 2007, which was a record in gaming console history. Nintendo also enjoys a large market share in the Japanese market, where it currently leads in total sales, having outsold both consoles by factors of 2:1 to 6:1 nearly every week from its launch until November 2007. The sale of the Nintendo Wii in Australia also created history by overtaking its competitors.

Kamis, 12 Januari 2012

Mobile Gaming Explained

If you're not familiar with mobile games, you will be soon because this is the next big area of growth expected in the billion dollar gaming market. A mobile game is a computer software game played on a mobile phone. Mobile games are usually downloaded via the mobile operator's network. This article will introduce you to some of the technologies behind the mobile gaming market so you can better understand what's going on and why this industry is poised for explosive growth.

If you're not familiar with mobile games, you will be soon because this is the next big area of growth expected in the billion dollar gaming market. A mobile game is a computer software game played on a mobile phone. Mobile games are usually downloaded via the mobile operator's network, but in some cases games are also loaded into the mobile handsets when purchased, or via infrared connection, Bluetooth or memory card. Mobile games are developed using technologies such as DoCoMo's DoJa, Sun's J2ME, Qualcomm's BREW (Binary Runtime for Wireless) or Infusio's ExEn (Execution Environment). Other platforms are also available, but not as common.

The different platforms

BREW is the more powerful technology, giving, as it does, complete control of the handset and complete access to its functionality. However this unchecked power could be dangerous, and for this reason BREW development process is tailored mainly towards recognised software vendors. While the BREW SDK (Software Development Kit) is freely available, running software on real mobile hardware (as opposed to the provided emulator) requires a digital signature which can only be generated with tools issued by a handful of parties, namely mobile content providers and Qualcomm themselves. Even then, the game will only work on test enabled devices. To be downloadable on regular phones the software must be checked, tested and given approval by Qualcomm via their TRUE BREW Testing programme.

Java (aka "J2ME" / "Java ME" / "Java 2 Micro Edition") runs atop a Virtual Machine (called the KVM) which allows reasonable, but not complete, access to the functionality of the underlying phone. This extra layer of software provides a solid barrier of protection which seeks to limit damage from erroneous or malicious software. It also allows Java software to move freely between different types of phone (and other mobile device) containing radically different electronic components, without modification. The price that is paid is a modest decrease in the potential speed of the game and the inability to utilise the entire functionality of a phone (as Java software can only do what this middle-man layer supports.)

Because of this extra security and compatibility, it is usually a quite simple process to write and distribute Java mobile applications, including games, to a wide range of phones. Usually all that is needed is a freely available Java Development Kit for creating Java software itself, the accompanying Java ME tools (known as the Java Wireless Toolkit) for packaging and testing mobile software, and space on a web server (web site) to host the resulting application once it is ready for public release.

Current limitations of mobile games

Mobile games tend to be small in scope and often rely on good gameplay over flashy graphics, due to the lack of processing power of the client devices. One major problem for developers and publishers of mobile games is describing a game in such detail that it gives the customer enough information to make a purchasing decision. Currently, mobile games are sold through network carriers and operators portals, meaning there are only a few lines of text and perhaps a screenshot of the game to entice the customer. There is a reliance on powerful brands and licences such as Tomb Raider or Colin McRae, a racing game. There is also the use of well-known and established play patterns, meaning game play mechanics that are instantly recognizable in games like Tetris, Space Invaders or Poker. Both these strategies are used to entice mobile gamers to purchase games for a fee when a limited amount of additonal information is provided by the wireless carrier, who typically acts as a third party hosting the game.

Recent innovations in mobile games include Singleplayer, Multiplayer and 3D graphics. Virtual love games belong to both of singleplayer and multiplayer games. Multiplayer games are quickly finding an audience, as players find the ability to play against other people, a natural extension of their mobile phone’s connectivity.

Minggu, 01 Januari 2012

Looking Back To Some Classic Arcade Games

A kid asks his dad. “Dad, how did arcade games look like during those times?”

The father replied, “Well son, at the moment arcade games are fantastic. But I tell you son, twenty years ago I did play Pac-man and Pong.”

Isn’t it great to think that even our parents also played arcade games? Imagine this, parents during their teenage days grabbed every chance to brush up with his or her joystick skills and wrestled with the arcade game for dominance.

Arcade game compan...

A kid asks his dad. “Dad, how did arcade games look like during those times?”

The father replied, “Well son, at the moment arcade games are fantastic. But I tell you son, twenty years ago I did play Pac-man and Pong.”

Isn’t it great to think that even our parents also played arcade games? Imagine this, parents during their teenage days grabbed every chance to brush up with his or her joystick skills and wrestled with the arcade game for dominance.

Arcade game companies started during the midyear of 1960’s and continuously grew up to the present time. They all transformed arcade games into a much more significant direction.

Arcade games since they were established, have become one of the fastest growing and profitable industry technology sectors. For the past several years, the arcade game was made simple and plain.

Now going back to the classic arcade type of game, what was the scenery like in the golden age of arcade games?

During the early times of the arcade games, the games backgrounds did not use any Macromedia Flash Software or Java Sun Plugging. The setting was only made basic and simple.

There were only few games that used web browser during those times. The most common type of games was leaning towards more on funny and humorous kinds like “Swat the Clown”.

At the present times, the golden era of the arcade games is republished on some arcade websites. Most of the websites that reinvented retro arcades have captivated the mid 60’s and 70’s arcade period.

As a matter of fact, parents can still enjoy the classic board games like Stratego, Shoot them Up, and on to casino games and puzzles.

During the premature time of arcade games, the multiplayer game was set for one player only. On the other hand, during those times there were also multiplayer games but only for limited number of players.

A casino game is also the peak rank when it comes to classic arcade games. Nowadays, it is also updated over the net continuously. Grown-ups can enjoy the chance to gamble without the financial risks or gains. The classic arcade game is still there like poker, lucky 9, black jack and other casino games. It is very economical because the player is not going to spend a single cent.

Another game is Falling Asteroid. This game is one of the oldest invented arcade games. This game is all about trying to maneuver falling debris coming from the outer space. This game also has a new type of version. The new version follows the trend that the retro setting has. The asteroid is still falling and the player can still drive his ship away to the outer part of space.

There are also some classic games that are still alive nowadays. Games like Prince of Persia, Donkey Kong, Frogger and dozens that once invaded arcade’s kingdom and barrooms are still kicking some joysticks.

Puzzle games overload the classic arcade games. With such games like Tetris, Connect 56 and Strategy War bumping the line edge of the classic board amusement.

Sports games never stop to amuse and entertain its players. Classic games like gold racing, skate boarding and sliding can still be played at a lot of places and of course online.

It is never too late to play those classic arcades games again, and believe me, it is a lot of fun!

Kamis, 20 Oktober 2011

Gender bending in MMORPGs

Gender bending is a very common occurrence in today's most popular mmorpgs. It's an interesting psychological subject, as men tend to play female characters online. Learn why men tend to play female avatars online in this interesting study.

Most MMORPGs, such as Maple Story, RF Online and many other others allow players to experience a fantasy world filled with Orcs, Elves, Dwarves, and many other exotic races. These games also allow players to choose which gender their avatars will assume. While Playing as non-human races is considered unremarkable, playing as the opposite gender (termed gender bending) has always been a divisive issue. Current surveys show that 85% of MMORPG players are male and that males are up to 5x more likely to gender bend than females. This means, on average, at least half of all female avatars in a virtual world are played by men.

There are some very practical reasons why a man would prefer to play a female character online. For instance, it is widely known that others players are much more generous with items and in game guidance to female characters. Females who play a male character give up this gender specific advantage, which likely explains the far lower female gender bending tendency. It has also been noted that in third party MMORPGS many men prefer to spend their game hours staring at the back of a slim female body rather than a bulky man's. Many do not accept these utilitarian reasons alone as being the explanation for gender bending. Some suspect that there are darker and more psychological reasons why a man would dress in women's garb, virtually speaking that is.

That a man would want to play a female character is often evidence enough for many in the online community to label someone a homosexual. But surprisingly, feminist organizations see gender bending as another sign of female oppression. In most virtual worlds, female characters are scarcely clad and are blessed with what we shall term "bountiful assets." It is sexism on the men's part to want to control these polished pleasure bots, or so the feminist argument goes. There is certainly some small minority of men who use female characters to approach other men online but doesn't ultimate responsibility lie on the individual in defending himself against unsolicited advances online?

The issue has gone so far out of hand in some places that game publishers and governments decided they needed to step in. Recently in China Shanda Entertainment, a major developer of virtual worlds, issued a new rule that anyone wishing to create a female avatar must first prove their gender to the company via a webcam. Interestingly, women wishing to play a male character would not need to go through this procedure. Many players faced character deletion if their female avatars didn't have a female face to defend them on the webcam. Not surprisingly, players wore wigs and put on make up to fool the developers into letting them keep their avatars. Shanda may of found the perfect way to reverse gender bending trends between the sexes - by putting additional barriers in front of male gender benders and encouraging female gender bending. (by forcing women to "prove" their sex) Soon China may have the first virtual world where half the men are women!

Jumat, 14 Oktober 2011

Game Review: Gibbage

Dan Marshall’s long awaited and much-hyped Gibbage has finally hit the streets, but was it worth the wait?
Around two years in development, Gibbage is a relatively simple concept with clearly high aspirations – playability over technological complexity, and thus a true “indie” experience in every way.

Dan Marshall’s long awaited and much-hyped Gibbage has finally hit the streets, but was it worth the wait?
Around two years in development, Gibbage is a relatively simple concept with clearly high aspirations – playability over technological complexity, and thus a true “indie” experience in every way.

A two-dimensional platformer in the style of the 16-bit glory days, Gibbage takes frenetic platform-based item collection and adds a somewhat more modern one-on-one deathmatch feel to the proceedings, resulting in all the multiplayer madness of a game of Counterstrike but all the yesteryear charm of Bonanza Brothers or Chuckie Egg. Gibbage has no support for networks, so look forward to the added retro-styled bonus of being within poking distance of your friend who, just like in the good old days, is being forced to share your keyboard as well as your screen!

Each player is represented by a pod-like chamber on their respective side of the screen, from which, one at a time, emerge an unlimited supply of controllable gun-toting “clones” whose mission is to gather randomly dropped power crystals from around the level. These crystals are then carried back to the pod, and added to the amount of power the player has at their disposal. A tug of war ensues as each player increases their power by securing crystals, but at the same time risking power loss by being killed (and using power to spawn another clone) or losing crystals to the opposition. All the while, each player’s power level is steadily counting down, and the first player to reach zero is declared the loser.

Weaponry can be improved beyond the supplied popgun by the occasional presence of power-up bonus crystals, and these are generally typical upgrades such as homing rockets, land mines or lasers. However, the bonus crystals are also capable of enacting “negative” status changes upon the enemy, often with hilarious consequences. These include such gems as an “armless” state in which your luckless chum will spend several minutes running around unable to fire, with blood pumping from their limbless upper torso, or “cryo” in which the opposing player will be frozen on the spot for a length of time.

The gore, in fact, is another “feature” worthy of discussion, as this game is absolutely loaded with the red stuff. Death will generally result in a shower of gibs (hence the titular choice) and a comically rolling skull, and, as battle ensues, these scattered remains will pile up until stages begin to resemble warzones of the highest order – not for children (or, presumably, Daily Mail readers), this one.

With over 24 maps available, there is plenty here to keep both the casual or more serious gamer occupied, and the developer has sensibly integrated an unlocking system to control the availability of each stage, adding further to the “just one more go” feeling that Gibbage seems designed around.

But for how long will you actually want to play Gibbage? For a start, as a single player game, Gibbage is bordering on useless. The AI opponent begins to become unstuck the moment levels with any form of dangerous obstacle are introduced – cheerfully hurling itself into lava pits in an attempt to recover power crystals randomly dropped onto the deadly surface. If you have no friends, stay away from Gibbage! Multiplayer (clearly the real aim of this game), however, is an experience that, once one acclimatises to the tiny sprites and often rather unpredictable physics, can become a real time waster. A full round, either of long or short duration, will generally play out in a fairly balanced fashion, with a generally steady array of power and bonus crystals coming in regular supply. Perhaps the only criticism here is the tendency for something of a rush of crystals earlier in a game (often three or four falling in quick succession), with rather a dearth later on as players will find nothing left to do but turn their attentions to each other, often causing the rich to become richer in terms of power levels.

Attention too should also be drawn to the cryo bonus, which freezes the opponent for an almost unbearably long time; providing a real table-turner in game fortune and a massive frustration if a large lead was in hand before being crushed by this one swift move.

In conclusion, Gibbage is a bold, humorous and immensely playable title which, at only a £6 price tag, can be forgiven for its niggling playability issues by offering a lasting, entertaining and surprisingly deep (multiplayer!) gaming experience which should out live its asking price by quite a while. Roll on the next Dan Marshall release!

Score: 7/10.

Originally posted on Retro 247 Games at http://www.retro247.co.uk

Copyright © 2006 Peter Michael Gothard

About the Reviewer:

Peter Gothard is a lifelong gamer, collector of rare and unusual Sega stuff, and eagerly anticipating the Nintendo Wii! He is just graduating in English Literature and Linguistics at the University of Manchester if you’d like to give him a job so as he can buy DarXside.

Rabu, 04 Mei 2011

Xbox 360 - Why Should You Spend Your Money On It

Xbox 360 is the coolest system since Nintendo 64! The Xbox 360 is a purely awesome gaming console, with hours and hours of fun attached.

Xbox 360 is the coolest system since Nintendo 64! The Xbox 360 is a purely awesome gaming console, with hours and hours of fun attached. All the features on this baby leaves the owner speechless! It has an arcade feature and a shop feature. In the arcade feature, you obviously play classic arcade games. The shop feature lets you buy new things for games using "gamer points". One more cool feature is the ability to hook your Ipod up to it and listen to songs while playing games and letting it charge! The Xbox 360 has countless games for it and it's only been out for about a year!

Games such as Halo 3, Guitar Hero 3, and Bio Shock are included in the 360. Halo 3 is about a futuristic war against Aliens and Humans. Halo 3 includes a multiplayer feature which is always updating so it never gets old. Guitar Hero 3 is a game where you are able to play many classic songs. It has the difficulty levels of Easy, Medium, Hard, and Expert. You can tell a difference between difficulty level and it is GREAT fun! Bio Shock is about a man who gets in a plane crash and finds an underwater city where everything has gone wrong! You meet very odd characters along the way, and discover amazing, awesomely entertaining powers known as "Plasmids." Having these games to show off to your friends feels great!

The 360 has one drawback...it's price. It can range from three hundred dollars to five hundred dollars, depending on the system you get. There are three types of the 360, Core, Normal, and Elite! The recommended version is the Normal, if you don't want to spend too much. All in all, the Xbox 360 would be an awesome thing to get, make a perfect gift, or make anyone jealous. Do yourself a favor and get one.

Senin, 02 Mei 2011

Why Online Gaming Is Getting So Popular These Days?

Online games have become very popular because people all over the world are using their computer for leisure activities. There are many old fashioned games that can be played online in addition to the new video games. Many people like them because the have wonderful graphics and sounds. They can also be played anywhere with an internet connection including the car, the airport, and at a hotel.

Online gaming has exploded in recent years in terms of titles and the number of players. With new titles appealing to a broader audience than in the past, the gaming industry is expected to continue growing to over $13 billion in sales. Massive multiplayer online role playing games (MMORPGs) like World of Warcraft have attracted millions of players who compete in teams and against one another in large virtual landscapes, often for hours at a time. Access is available on a 24/7 basis to a global audience.

Online games have become very popular because people all over the world are using their computer for leisure activities. There are many old fashioned games that can be played online in addition to the new video games. Many people like them because the have wonderful graphics and sounds. They can also be played anywhere with an internet connection including the car, the airport, and at a hotel.

Online games can be played against a computer. This is a great way to pick up the skills needed to play the game well. Many people enjoy playing against the computer when they want to learn new games to play. This allows you to play at your own speed. You can also access the rules of the game as you go if you have any questions. Most online games have different levels of difficulty so that you can make the game more challenging as your skills improve.

In countries where broadband Internet is readily available, online gaming has become a staple form of entertainment for youths, who crowd Internet cafes and attend tournament LAN parties. The best gamers can earn income for their skills and in countries like South Korea even attain celebrity status, appearing on TV shows and gaining corporate sponsorship.

Online gaming offers several genres for players to choose from. Some offer virtual economies where players can produce, buy and sell virtual goods, much like in the real world. Others offer more pure form of entertainment through endless rounds of battles and adventures. The more popular games typically combine elements of both. Wolrd of Warcraft, for example, allows players to collect gold, earn experience and upgrade weapons, which are used in combat against others.

The opportunity to play online games against other plays has lead to the number of people playing online games exploding. Imagine playing your favorite video game at home against an opponent who is in China or another state in the United States. It is a great experience.

There are online games for anyone to play, depending on your interests. Online checkers, chess, and backgammon are common for older people as are solitaire, bridge, and hearts. The younger generations prefer the action packed video games that are made by Playstation, Ninetendo, and GameCube.

For those who enjoy gambling, you can experience online games for fun or real wagers. These games include Texas Hold ‘Em, Black Jack, and slot machines. There are online Casinos where you can wager and win real money.

Regardless of the type of games you like to play, online gaming offers you many great choices. You will love the graphics and the various game choices. Choose from classic games or the newest releases. You can also choose to play against the computer or other real people.

Ever since more powerful processors capable of generating life-like graphics and a more holistic experience became available, online gaming has steadily grown in scope and ambition. Game console makers in recent years have earned devoted followings around the world. Zealous gamers eagerly anticipate, sometimes lining up days prior to release of the latest model and newest titles.

Some gamers are even willing to pay huge premiums for the latest consoles, bidding up console prices on Internet auction sites to many times their worth, especially during the holidays, when consumer spending peaks and consoles are in short supply. These buying frenzies and media-hyped releases will likely continue as gaming technology improves and more people flock to the online gaming experience.

Gamers are a becoming more and more these days. I know many people don't see them there, but they do exist. As gaming gets more interactive, you see more and more people wanting to play these games because it is fun.

Whats Going to Be The Video Game News For 08?

Even if the PS3 came out with a bit of a slow start in 2007 don't let that fool you... the PS3 is just gearing up for a great year with some expected hot releases. Here's a rundown of three games coming out in '08.. EA's NFL Tour, Free Radical Design's HAZE, and Konami's Coded Arms Assault.

Even if the PS3 came out with a bit of a slow start in 2007 don't let that fool you... the PS3 is just gearing up for a great year with some expected hot releases. Here's a rundown of three games coming out in '08.. EA's NFL Tour, Free Radical Design's HAZE, and Konami's Coded Arms Assault.

NFL Tour

Coming from EA Sport's BIG division is what can be considered a bit of a spin-off of their hit series NFL Street. They've gotten rid of the streets and beaches in favor of larger spectacle arenas. No more playing with barrels and street side walls, you're playing in front of huge crowds with pyrotechnics and the whole 9 yards. There are some advancements in gameplay as well - if a player initiates contact you are given an opportunity to break through the tackle, trip up the receiver or give your hit a little extra "umph". Street players will see the familiar "Gamebreaker" power-ups, and much of the game is left unchanged otherwise but an upgrade on the look of the graphics. This game is expected to drop on January 8th so get ready for it!

HAZE

Playing as a recruit of a corporate army owned by a large supposedly peace-keeping organization Mantel you are expected to play this game through atleast twice. Why twice? Well once on both sides obviously, this is because playing on Mantel's side your realize that you along with your fellow soliders are randomly pumped up with a drug called Nectar, but this leads to some unexpected consequences. The other time through you take the side of the rebels you so viciously were fighting. With some great looking graphics and AI that apparently doesn't feel useless... this gem is being released stateside January 18th.

CODED ARMS ASSAULT

Konami released a game on the PSP early in the system's lifetime by the names of Coded Arms and after receiving success with the title they've gone ahead and made another in the series for the PS3. Like HAZE, Coded Arms Assault is a futuristic FPS with you playing a solider. Apparently your character is a young hacker who gained access into a system they shouldn't have been in and is placed in a virtual warfare. Bullets are replaced with hexagons, and enemies vaporize. With the game running off the Unreal 3 engine expect some gorgeous looking graphics to go along with the "digitized" effects. This game doesn't have an official release date yet, but just from the looks of it you'll hear about it when it's released.

Minggu, 01 Mei 2011

Violent Games - The Top 5

One feature in Postal 2 is the ability to pick up cats as an inventory item. When used, the player shoves the barrel of the currently equipped firearm into the cat's anus, as a 'silencer'. Every time a shot is fired, the cat meows in apparent agony, and the gunshot is muffled. After several shots the cat will be killed and will fly from the end of the weapon.

5. Mortal Kombat

The one that started it all. While it may seem pixelated and dated now, it was undoubtedly the most violent video game of its time. Spawning a huge fanbase, a movie, and a plethora of sequels, most of us have probably played Mortal Kombat in at least one form of another.

Who can forget pulling in a victim with Scorpions snapping beak; "Get over here!" while following it up with a gruesome uppercut. The game used real life actors and mapped their faces onto sprites, creating a pretty strange yet realistic effect which made it all the more awesome when Sub Zero ripped someones head off, leaving their spine dangling below. Fatality!

4. Carmageddon

Originally released in 1997, this is an oldie but goldie. It's still a thoroughly enjoyable game and was a breakthrough in its time with video scenes from inside the car and real world physics.

Think Mad Max on steroids and you'll start to get a feel for Carmageddon which is set in a post apocalyptic world where the car rules. The idea is to race against a handful of other modified death cars through various levels, including deserts, industrial areas and populated cities, all to the tune of Fear Factories Demanufacture album (hell yes!). However, if you don't feel like racing you can hunt down and destroy your enemies one by one until you're the only survivor. Amongst all this, not only can you run over pedestrians, but you're actively encouraged to do so, gaining extra time and credits for combo bonuses and "artist impressions" (which you get by utterly mangling a pedestrian).

Carmageddon caused media scandal when it first launched and in most countries a "safe" version was released with zombies, robots or aliens instead of people. In some countries the game was banned completely. None of this stops it from being an absolute classic and the first go-anywhere 3D driving game which spawned 2 successful sequels.

3. Thrill Kill

Originally called S & M for Slaughter and Mutilation, Thrill Kill for PlayStation was never released, it was axed 2 weeks before it was due to go out. EA said that they didn't want to "publish such a senselessly violent game" and stated it was so offensive that they wouldn't sell the game to another publisher either. Fortunately for us former employees of EA released it onto the internet which are still available.

Incredibly simple, Thrill Kill consisted of only a single room where up to 4 opponents fight to the death. The usual life bar is replaced with a kill meter, which grows as you do more damage to your opponent, eventually you're able to activate Thrill Kills which were always awesomely brutal, sometimes sexual, moves like dismemberment, mutilation, cattle prods down the throat or crushing skulls with stilts. Oh yes. One of Cleetus' lethal finishing moves was to tear the head off his opponent and drink the blood that leaked out of his victim's severed neck. The story goes that the 8 characters all led devious lives and died in various ways, have gone to hell. A modern day hell which reflects todays real life. Marukka, the God of Secrets has pitted them against each other, promising to give rebirth to the one survivor. Each character is battling for self-preservation and the hope to be born again.

Cleetus, for example, is a redneck cannibal. The only victim that he didn't eat escaped minus a leg, which Cleetus carries around for good luck (and occasionally uses as a weapon). Dr. Faustus, a master surgeon, died from an infection after installing his stainless steel jaws, made from a bear trap.

Oddball was a top FBI agent who hunted down serial killers. He began to admire them and slowly slipped into insanity. Oddball is extremely intelligent, cunning, and without remorse. Pity, sympathy, and compassion have no meaning to him. Although his arms are bound in his cozy little straight jacket, he has learned to adapt, as any good predator should.

2. Postal 2

One feature in Postal 2 is the ability to pick up cats as an inventory item. When used, the player shoves the barrel of the currently equipped firearm into the cat's anus, as a 'silencer'. Every time a shot is fired, the cat meows in apparent agony, and the gunshot is muffled. After several shots the cat will be killed and will fly from the end of the weapon.

Any game where you can use a cat as a silencer has to be worth mentioning. Highly violent, both Postal and Postal 2 met with much protest from various activist groups. However, the Running With Scissors software company who created the series responded by saying that the amount of violence in the game is entirely dependent upon the player. In fact, it's actually possible (though very difficult) to complete the entire game without harming anyone.

The game is split from Monday to Friday and the tasks are simple things on a to-do list like 'Cash Paycheck', 'Confess sins', 'Get milk', etc. To accomplish these seemingly simple tasks, the player can chose to be peaceful or utterly, all out violent with unique gameplay changes for each choice.Some violent features include the ability to decapitate people with shovels, and then kick their heads around or play fetch with a dog, cops who beat innocent NPCs to death with batons, even if the NPC surrenders and begs for mercy and setting fire to people with gasoline, matches, napalm and moltov cocktails.Not content with just being violent, Postal 2 is also pretty disgusting. You have the ability to urinate on people, causing them to vomit in disgust. You can also urinate on food items which are then eaten and regurgitated by cops. Using an Antrhax-filled cow's head as a weapon causes victims to vomit blood. Oh and you can also stun gun people til they cower in fear and urinate themselves..Featuring ATF, SWAT, the National Guard, psycho butchers, religious cults, the Taliban and Gary Coleman, Postal 2 has earned itself a violent and revolting reputation and is illegal in at least 3 countries.

1. Manhunt

Quite possibly the most violent game in the list, Manhunt revolves around James Earl Cash who has been sentenced to death by lethal injection. His injection is replaced with a sedative and Cash is abducted by a wealthy Hollywood director. The director has a thing for Snuff flicks and sets up Cash as his latest star, butchering local gangs on film in the most violent and horrific ways possible.

The director communicates with Cash via an earpiece and security cameras record his murders. For extra points the player must carry out more gruesome kills. These range from suffocation by plastic bag, decapitation, jamming a crowbar in the enemys skull, etc.

Manhunt was banned outright in several countries when it was launched and later in the UK the game was linked to an actual murder case of a 14 year old, Stefan Pakeerah by a 17 year old, Warren Leblanc. Stefans mother claimed that Leblanc had been obsessed with Manhunt after he pleaded guilty in court and as such most vendors in the UK removed Manhunt from their stocks. This led to a significant increased demand from other retailers and internet auction sites. Police denied any link, but it still strikes a chilling cord. Especially when you consider that Leblanc murdered his friend by stabbing him with a claw hammer, identical to an execution shown in Manhunt.